// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_OBJECTS_HEAP_NUMBER_INL_H_
#define V8_OBJECTS_HEAP_NUMBER_INL_H_

#include "src/objects/heap-number.h"

#include "src/objects-inl.h"
#include "src/objects/heap-object-inl.h"

// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"

namespace v8 {
namespace internal {

    OBJECT_CONSTRUCTORS_IMPL(HeapNumberBase, HeapObject)
    OBJECT_CONSTRUCTORS_IMPL(HeapNumber, HeapNumberBase)
    OBJECT_CONSTRUCTORS_IMPL(MutableHeapNumber, HeapNumberBase)

    CAST_ACCESSOR(HeapNumber)
    CAST_ACCESSOR(MutableHeapNumber)

    double HeapNumberBase::value() const
    {
        return READ_DOUBLE_FIELD(*this, kValueOffset);
    }

    void HeapNumberBase::set_value(double value)
    {
        WRITE_DOUBLE_FIELD(*this, kValueOffset, value);
    }

    uint64_t HeapNumberBase::value_as_bits() const
    {
        return READ_UINT64_FIELD(*this, kValueOffset);
    }

    void HeapNumberBase::set_value_as_bits(uint64_t bits)
    {
        WRITE_UINT64_FIELD(*this, kValueOffset, bits);
    }

    int HeapNumberBase::get_exponent()
    {
        return ((READ_INT_FIELD(*this, kExponentOffset) & kExponentMask) >> kExponentShift) - kExponentBias;
    }

    int HeapNumberBase::get_sign()
    {
        return READ_INT_FIELD(*this, kExponentOffset) & kSignMask;
    }

} // namespace internal
} // namespace v8

#include "src/objects/object-macros-undef.h"

#endif // V8_OBJECTS_HEAP_NUMBER_INL_H_
